Dangerous Dave Trainer Apr 2026

// Save the level to local storage saveLevel() { const levelData = JSON.stringify(this.objects); localStorage.setItem('levelData', levelData); }

## Level Editor API

// Create a new level editor instance const canvas = document.getElementById('level-canvas'); const levelEditor = new LevelEditor(canvas); dangerous dave trainer

class LevelEditor { constructor(canvas) { this.canvas = canvas; this.context = canvas.getContext('2d'); this.objects = []; } // Save the level to local storage saveLevel()